Combat system looks awful, the aforementioned "hitting several people in one swing" thing adds a tasteless Dungeons & Dragons style flavor to it as well.
Multiplayer playerbase will be huge in the beginning, but it will decrease drastically in but a few months. That is the thing with modern MP games and their producers - "do not make the entry skill curve too steep, people will flock to it in large numbers for a while, but it will eventually die out just in time to be replaced with the next game of ours". The problem is, Taleworlds is a small company, yet it adopts the same shit rhetoric, that is why Bannerlord multiplayer will be a failure. In their case, it is better aim towards multiplayer with small but stable community (as is that of every good competitively-oriented game since ever (no CS:GO is not one)) rather than attempt to make a weekend-hit.
Genuinely good and skilled multiplayer aspects of games are always created inadvertently (as in Quake, RtCW, ET, or even Warband to a smaller extent).
Masturbating is a singleplayer game and I believe it's the most popular thing subhumans of all ages and sexes do