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Would you play a Mercenaries mod for Bannerlord?


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Poll: Would you play Mercenaries if it was remade for Mount & Blade 2: Bannerlord? (390 member(s) have cast votes)

Would you play Mercenaries if it was remade for Mount & Blade 2: Bannerlord?

  1. Yes (308 votes [78.97%] - View)

    Percentage of vote: 78.97%

  2. No (34 votes [8.72%] - View)

    Percentage of vote: 8.72%

  3. Maybe (48 votes [12.31%] - View)

    Percentage of vote: 12.31%

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#21 Glacier

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Posted 01 February 2018 - 09:09

you play it like once a month you dirty rodent

i love u and im sorry


#22 Trace_Legacy, COME! We trade huehuehue!

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Posted 01 February 2018 - 15:22

Yes if I still played the game.

....The game isn't even out yet tho. Are you a time traveler?


#23 Arcar, We do the same, i just do it better than you.

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Posted 01 February 2018 - 18:41

i think he is talking about mercs not bannerlord trace


#24 Sikkimoto

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Posted 02 February 2018 - 02:53

Bannerlord will include a weapon crafting tool. So a customization mod could be rather pointless depending on how it's embedded ingame.

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#25 sandorra, The God of (In)Justice

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Posted 02 February 2018 - 08:56

There's customisation for atleast singleplayer, but I don't know of thwy will do it for multiplayer. I can see lots of problems with that

#26 Noshimuri, Guard> Lucien

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Posted 02 February 2018 - 11:21

Sry I'm new :huh:  What is Mercenariiiies?  ¯\_(ツ)_/¯


#27 Sollda, 514314.132123486174

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Posted 02 February 2018 - 12:07

....The game isn't even out yet tho. Are you a time traveler?


yes

wanna be my new companion in my adventures? ;)

#28 SkyTime, Ranga

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Posted 02 February 2018 - 12:45

Bannerlord will include a weapon crafting tool. So a customization mod could be rather pointless depending on how it's embedded ingame.

 

How exactly would weapon customisation make a mod like Mercenaries obsolete? I'd be delighted to hear the flawless logic behind this argument.


#29 Apollo

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Posted 02 February 2018 - 14:28

How exactly would weapon customisation make a mod like Mercenaries obsolete? I'd be delighted to hear the flawless logic behind this argument.


mercs is only good for its weapon crafting options it is known do not question this man...
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#30 Duck_The_Mean, Parhelion

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Posted 02 February 2018 - 14:36

Guess the only way to make it fair would be to have base stats for them in mp and make the customisation cosmetic only. so you cant change the length, weight etc. 


#31 Darius, ojama king

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Posted 02 February 2018 - 16:42

yes because mercs is known for its balanced weapons and fairness obviously

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#32 Apollo

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Posted 02 February 2018 - 20:03

if homer adds in camels or elephants i would join (with heraldic ofc)

#33 Aykhanchik, Aristotel

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Posted 02 February 2018 - 21:40

Yes,elephant riding archers would be fun.Also they should have a ballista and 10x chargers amount of health


#34 Apollo

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Posted 02 February 2018 - 23:07

yes!

#35 Trace_Legacy, COME! We trade huehuehue!

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Posted 03 February 2018 - 04:33

i think he is talking about mercs not bannerlord trace

No no no no no...do not try to hide the mystery i'm trying to unveil! HE IS ACTUALLY A TIME TRAVELER!!!


#36 MK_KingsGuard_Nightmare, Teutonic Leader

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Posted 07 February 2018 - 12:56

Only if dev's are active.


#37 Uchiha_Madara, Querion

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Posted 07 February 2018 - 21:43

You actually have no idea why homer is inactive, I was once like you criticizing him, but after they told me why I understand


#38 Apollo

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Posted 07 February 2018 - 22:06

Homer went to work as a stripper to pay of his debt to the bratva. It is known.
it-is-known.jpg

Edited by Apollo, 07 February 2018 - 22:07.


#39 Sikkimoto

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Posted 07 February 2018 - 23:21

How exactly would weapon customisation make a mod like Mercenaries obsolete? I'd be delighted to hear the flawless logic behind this argument.

 

I wrote "depending on how it's embedded ingame".

 

Carribean! was based on a mod. Nw was based on a mod. VC was based on a mod. Now look at the success mercs and crpg had. If you understand capitalism you know that it's only a matter of time until taleword brings up a mercs-like multiplayer. Most likely a bannerlord dlc published when a new generation of m&b players gets tired of singleplayer.

 

@weapon customization: If they include weapon customization in mp, the questionis how. You won't craft your own weapons live every time you join a server. That would waste time and processing power. Having this in mind i see two options: Either your set of crafted things i saved on the server. So you join a server with your uid and get access to your stuff. Even if taleworlds doesnt provide such a service in bannerlord you wont need to be a great modder to host such an server yourself (bc weapon customization tool). The other option is that your set of crafted things is saved with your uid so you can use it on every server, needing no mods. That's pretty much mercs without the money-system.

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#40 Remus, Im unlucky, but get proper earnings

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Posted 08 February 2018 - 06:46

The points he made with taleworlds "copying" mods are true.




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