
Welcome to the first Mercenaries Fantasy League, we wanted to host something different to the common events and without doubt, that's an awesome solution.
The MFL will be an event which allows you to play for other teams with a composition you probably never played in.
Captains will be able to build the team of their dream and imaginations.

The MFL consists of 4 weeks ladder stage and a 2 week KO-stage.
Captains should be aware to be able to show up at the draft-night. (Date will be posted asap)
Price-tiers will be decided by the tournament-admins (based on experience and classes), only captains will have access to them.
Anyone who will be caught sharing this form, will be suspended for the rest of the tournament.
We are also looking for more referees and streamers! (Just PM me your application).

"Sign Up Form" (Click to Show)Name:Steam:Would you like to be a captain (Yes/No):Mainclass:Other classes:Teams:Tournaments:Hours:Do you agree to pay 3k entree fee (Yes/No):Sign Up Example (Click to Show) Name: AscarionSteam: AscarionWould you like to be a captain (Yes/No): YesMainclass: InfantryOther classes: Cav ,AwlpikeTeams: Fearless,GER17,Sacrosanct,Aequalitas,Venice,GenesisTournaments: WNL4/5/6 , ECS 2 , ECL2 , NC17 , SL2/EFL , M&B MercLeague 1/2Hours: 2.5kDo you agree to pay 3k entree fee (Yes/No): Yes

§ 1 Roster Rules (Click to Show)(1) Team captains have to ensure every player of their team who attended at least one training session and turns up before the first set started gets to play at least one set in a match.
(2) Trades are allowed to take place after the betting stage and throughout the tournament. (all trades must be verified by the head admins)
(3) Players who have been removed from the tournament will not be eligible for trade.
§ 2 Bidding Rules (Click to Show)(1) All Captains will start with a budget of £30,000,000 you are not allowed to spend over that amount.
(2) The price of each Captain will be deducted from the budget i.e if you are tier 1 you will lose £2.5M, if you are tier 2 you will lose £1.25M.
(3) Captains will be called out one by one to say who they will bid for then the other Captains will get the chace to bid against said Captain for the player in question.
(4) Bidding will take place on '(will be posted asap)'.
§ 3 Captain Rules (Click to Show)(1) Captains are responsible for picking and organising their teams, arranging matches and handling disputes concerning their team.
(2) If any Captains or Players have any problems with another participant of the league they should come to the admins directly.
§ 4 Multiteaming (Click to Show)(1) It is stricly prohibited to sign up under a different name to play for another team, anyone found doing this will be removed from the tourney and the money will be added back to said Captain.
(2) The second team found to have a multiteamer will have all the rounds said player played in revoked in favour of the opposing teams.
§ 5 Scheduling (Click to Show)(1) All teams are required to post on the thread 3 days prior to their offical and book a server from either Sabo or Krex.
(2) Captains are required to try and make sure every player can make it to offical match before making said match.
§ 6 Offical Servers (Click to Show)(1) You are required to only play on the following servers 'Unknown' 'SomeWhatKnown' or any SaboStronkCW server.
(2) You are required to only play on them servers so we can get the logs from the match to verify it.
§ 7 Match Rules (Click to Show)(1) Both teams have to agree to play on a particular server. If the teams cannot agree on a particular server, they have to ask a referee or tournament administrator for a decision.
(2) The following server settings have to be used during official matches: Combat Speed: Medium, Friendly Fire: %100, Round Time: 210 seconds, Game Type: Battle, Respawn time: 8 seconds, Camera: team member’s view.
(3) Both teams have 15 minutes to gather their players on the agreed server. If a team fails to turn up with at least five players 15 minutes after the agreed match start, the other team has to contact an admin immediately and will be awarded a default win.
(4) Teams are not obligated to wait more than 5 minutes between maps and sets. Teams are allowed to enforce a restart after these periods of waiting.
§ 8 Match Format (Click to Show)(1) The team shown on the left side of the fixture is Team A, the map shown on the left side of the fixture is Map A.
(2) Each match consists of 2 sets played on each of 2 maps, thus 4 sets in total. After the first set on each map the teams will swap spawns. Each set will be won by the team that is the first to win 3 rounds. Each match will be won by the team with the most number of rounds at the end of 4 sets.
(3) The team shown on the left side of the fixtures starts on the first spawn on the first map, and on the second spawn on the second map.
(4) Each team may field up to 8 players. Teams with less than 8 players may play on or forfeit the match. The other team is under no obligation to match the other team's numbers. A team is not allowed to go under 5 players at any given point. If a team goes under 5 players they have to forfeit the match, and the remaining rounds will be added in favour of their opponent to the final score.
(5) In the case of a default, rounds played are recorded as played, unplayed rounds are recorded as the defaulter losing all remaining rounds.
(6) Each team captain is responsible for ensuring that a screenshot is made of each set result. Captains must be able to produce such screenshots should they be requested to do so by a tournament admin. In the case of a dispute the team that cannot produce a screenshot will forfeit disputed rounds.
§ 9 Substitutions (Click to Show)(1) You are prohibited from switching players during a set, unless due to a timeout which will need proof of the timeout either via screenshot of ingame 'lost connection to server' or via teamspeak log showing the timeout.
(2) Substitutions between sets are allowed without restrictions.
§ 10 Tie Breaker (Click to Show)(1) Due to the shortness of the tournament, every match after the ladder phase may not end in a draw. Should a knockout match end in a tie after regular time, the teams must play a tie breaker.
(2) The tiebreaker is a first to three, meaning the first team that wins three rounds wins the tiebreaker and thus the match.
(3) The tiebreaker has to be played on Winterburg.
(4) The standard match size for tiebreakers is 8v8.
§ 11 Behaviour Rules (Click to Show)(1) Players should respect both the letter and the spirit of the rules. The responsibility for ensuring that this happens lies not with one individual - it involves captains, players and referees. It is through discipline, control and mutual respect that the spirit of the game flourishes and these are the qualities which forge the fellowship and sense of fair play essential to the game's ongoing success and survival.
(2) In order to maintain a serious and professional environment players must be respectful and polite towards their opponents on the MFL thread and the MFL servers. If a player shows a poor attitude and displays rudeness or immaturity he or she will be punished by the tournament administration. The range of punishments reaches from a warning to a suspention from of the tournament, depending on the weight of the incident.
(3) Any team that uses, incites or benefits from disruption to matches, practice sessions or organisation of other teams will face disciplinary action at the admins discretion, up to and including disqualification from the tournament.
§ 12 Cheating (Click to Show)(1) It is strictly prohibited to gain an advantage by modifying texture files or using game modifications such as aimbots or autoblock. Every player that is found to have modified texture files or using game modifications will be suspended from the tournament. (Does not include modified crosshair)
(2) When requested by the match referee players must take a screenshot of their game view while holding any kind of ranged weapon or, if they have no ranged weapon, their melee weapon, spear or lance. Players must ensure the screenshot contains the referee message, the scoreboard and buildings or players. Concerned players must post their screenshot within 30 minutes of the match ending on the forums or send it to a tournament administrator or the match referee. Failing to comply with any part of this rule will result in a 1 match ban for that player.
(3) If a player is found to have broken any of the rules during a match and the admins determine that a significant advantage was gained, that player's team will forfeit the relevant rounds.

Head Admins
Apollo - Ascarion
Admin
Herishey
Referees
Tamas - Rey - Pharis - Kani

Idea and Rules (Click to Show)
Edited by Ascarion, 17 March 2018 - 16:57.