The current state of archery *NERF PETITION*
This thread is based on playing the game for over a year to see one simple thing being exploited by a selected amount of players that I am just sick of it. Please read below my reasons.
Hello and welcome to what is probably you think you going to be a rant about archery.
The one thing that is absolutely broken in mercs. Towards such a extend that people have gone out of their way to take full advantage of the benefits. Such a playstyle has become an absolute thorn in my side.
Lets take a look at the global leaderboard in mercs.
The top 4 consists of archers only. followed by a couple of cav players followed by more archers. The only one on that list who has played some melee is Qoray.
All these archers have one playstyle in common. camp and "shoot my bow only" tactic Combined with switching to defender on siege. Lets have a closer look at Warem to have a better understanding at what I am trying to say.
Warem camping on siege switching to defenders every round. Your death can not be prevented. You use a shield? You die because you can't keep facing him. You use bow? You die because you can't get close enough to get a shot at him. You use a horse? You die because you can't use a horse on siege (mostly). After him getting all the easy kill just sitting back pressing the mouse button I decided to figure out how much damage that warbow actually did.
10 IRONFLESH PLATE ARMOUR THIS IS THE RESULT
4 hits for a black bar. on a 21/15 with 7 power draw build? I think that is the same amount of hits a flamberge would take to kill me. Are you surprised this mod is flooded with warbow archers? This is not the end of the Warem as of yet. All what was said above only counted for siege. In battle it is a lot worse since you don't respawn so you are forced to charge one archer in a group if you don't have a shield. Or even when you do have a shield? Take a look at the example below.
Warem completly closed off still gets 2 kills due to his famous jump turn around and shoot. NOTHING can be done about it as long as he has the space he will keep running doing his thing.
To cut things short now lets see the 3 options
Option 1 : Increase the weight of arrows so an archer can no longer kite and run away. Now an archer have to choose his position carefully and can't do his jump and shooting without being overrun.
Option 2 : Nerf the damage rate of arrows. It shouldn't kill a tincan on 10 iron flesh with 4 arrows.
Option 3 : reduce reload time by a huge amount. Archers will now have to take care of where they shoot just like xbow do. They are still faster and can reload while moving. Drawing back those longbows and warbow won't be easy. This could also be an effect that increases over time.
Edited by Unifyforce, 04 February 2015 - 19:22.