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Update: v1.039


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#81 Homer

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Posted 07 January 2014 - 08:54

I have already decreased the difficulty of Charger, buffed Sarranian War Horse and increased the charge of Mailed Hunter. I will keep monitoring popularity of the horses and buff the heavy horses by improving their characteristics. There's no need to make a revolution and change the whole approach. I think the light horses are popular because they are fast and more comfortable to use. Low difficulty of the heavy horses would make them even slower for those who don't want to spend many skill points on the skill, it won't make them better. It would make them more popular without making them more powerful and comfortable to use.

#82 Viator, the White Wolf

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Posted 07 January 2014 - 10:06

I have already decreased the difficulty of Charger.

 

Oh, now I should think of withdrawing my words. Didn't recognized that. That are indeed quite interesting news!


#83 sandorra, Horus Lupercal

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Posted 07 January 2014 - 12:06

Well, it's hard to say what has been changed and how when it isn't up anywhere. Wink wink.

#84 Jock

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Posted 07 January 2014 - 12:45

Aye, not your fault Rocky, Homer ought to communicate more.

#85 lancerlot, God of Food

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Posted 07 January 2014 - 14:12

Yeah, Jerusalem was really Sweden!

I think you refer to Malmö :D

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#86 Altoleek, I am bad

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Posted 07 January 2014 - 14:49

Worst place ever.


#87 lancerlot, God of Food

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Posted 07 January 2014 - 15:34

Worst place ever.

Didn't get the joke :o

Edited by lancerlot, 07 January 2014 - 15:35.


#88 Altoleek, I am bad

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Posted 07 January 2014 - 16:00

Yes I did and I was saying that Malmö is shit ;)

Edited by altoleek, 07 January 2014 - 16:00.


#89 lancerlot, God of Food

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Posted 07 January 2014 - 16:17

Yes I did and I was saying that Malmö is shit ;)

Noh, both the cities are multicultural.


#90 Delocin, Madmin

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Posted 07 January 2014 - 19:21

By the way, how does the AAFK system work? Is it annoying, do you have any problems with it?

 

It works so far but it could be improved a little by also swapping people to spectator who are in a team but not joining the round (if you have the ESC-menu opened for example). They are blocking a slot for a person who might want to play and could help the team.


#91 Delocin, Madmin

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Posted 07 January 2014 - 19:24

Sorry for double-post but the situation just happened to me while writing the above post :D

 

If the map is an open and small map, cavalry can kill the AFK person before the timer is over. So he spawns every round again but is killed before he is moved to spectator.


#92 Homer

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Posted 07 January 2014 - 20:59

Well, it's hard to say what has been changed and how when it isn't up anywhere. Wink wink.

In the first post you can find a list of the items whose characteristics were changed in this update.
 

It works so far but it could be improved a little by also swapping people to spectator who are in a team but not joining the round (if you have the ESC-menu opened for example). They are blocking a slot for a person who might want to play and could help the team.

There are some difficulties. For example, a player may be busy with equipment. If the server would move him to the spectators team, there would be a need to close the item selection window. But if he is inactive for like 3-5 minutes, maybe it's OK to force him to close all windows and move to the spectators.
 

If the map is an open and small map, cavalry can kill the AFK person before the timer is over. So he spawns every round again but is killed before he is moved to spectator.

The player always has at least 25 seconds to start acting after he spawns again but the counter won't be reset to 0. Also, when he is dead, the counter doesn't increase because I don't really know that he is away from the keyboard.

#93 lancerlot, God of Food

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Posted 07 January 2014 - 21:45

This is really only needed under HH. Ellse there tend to be spots for everyone who wants to join. And people usally tell the admins if someone is afk.


#94 Delocin, Madmin

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Posted 07 January 2014 - 21:47

It would be great if they'd get kicked during Happy Hour and not just moved to spectator.


#95 Viator, the White Wolf

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Posted 08 January 2014 - 19:44

Another question. I just achieved Neutralizer, and now I wonder whether the reward is that I am able to modify that one kettle hat? That's just all? And the reward for Jouster is that I am able to modify Heraldic Mail and Plate?


#96 Gazz, I stand with big dick Macron, fuck islam

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Posted 08 January 2014 - 21:10

Yep, thingy to the kettlehat and ailettes to the heraldic mail and plate.


#97 sandorra, Horus Lupercal

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Posted 09 January 2014 - 10:17

Achievements aren't supposed to give major gamechanging op rewards. Gold prize is already enough in my opinion, the items are more of a bonus.
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#98 Viator, the White Wolf

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Posted 09 January 2014 - 15:51

The rewards now mainly consit out of the gold price. The rest is just a useless add-on.


#99 sandorra, Horus Lupercal

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Posted 09 January 2014 - 15:53

That's what I said, after you complained how that useless add-on as a reward is all...


#100 Viator, the White Wolf

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Posted 09 January 2014 - 17:18

How come that the item's price which costs less and is "worse" (less body armour) is reduced more than the item which is more expensive?

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Edited by Rock_Solid, 09 January 2014 - 17:19.





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